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Paladins | Open Beta 67 PTS Update Notes | The Realm Restored

Hello Paladins,

tomorrow, 7 March, the PTS will roll out for the next update for the game Paladins and we already have the patch notes for you guys.

GENERAL

The Cards Unbound system has been removed from the game.

Overview

  • – Players will receive Gold and VIP Points for extra copies of cards from the Unbound system
  • – Players now have all loadout cards unlocked at the start
  • – Cards now have 5 levels instead of 10
  • – Players will create their Loadouts with a 15 Point System

Compensation

Developer Comments: With the removal of Cards Unbound, we will be compensating players the Gold equivalent for all duplicate cards acquired through Radiant and Champion Chests. As an added bonus, we’ll be awarding players VIP Points for their duplicate cards. With the removal of various Card Chests, all Paladins players will start on an even playing field in all of our game modes, with no more grind or monetization around loadout card acquisition.

  • – The following Chests have been removed from the game
    • Radiant Chests
    • Champion Chests
    • Legendary Champion Chests
  • – Players will receive the following for each card duplicate they have acquired
    • 625 Gold per Duplicate
  • – As a Bonus, Players will receive the following for each card duplicate they have acquired
    • 40 VIP Points
  • – Players will receive the following for each chest in their inventory
    • Radiant Chest
      • 2,500 Gold per chest
    • Champion Chests
      • 7,500 Gold
      • Players will receive 11,160 VIP Points per chest purchased with VIP Points
    • VIP Tier Rewards
      • All Radiant Chests are being removed and replaced with Gold Chests
        • Tier 1: 1 Gold Chest
        • Tier 2: 2 Gold Chests
        • Tier 3: 3 Gold Chests
        • Tier 4: 4 Gold Chests
        • Tier 5: 5 Gold Chests
    • Twitch Prime Rewards
      • The 5 Radiant Chests previously rewarded through Twitch Prime will become 5 Gold Chests going forward.
      • Those who received Radiant Chests in the past will be compensated as discussed above.
    • Daily Login Rewards
      • The Day 7, 14, 21, 28 Rewards are being changed from 1 Radiant Chest to 25 Crystals
    • Strix Skin Bundle Refund
      • Players who purchased the Strix Skin Bundle will receive a partial refund with the removal of Champion and Legendary Champion Chests
        • 300 Crystals if purchased with Crystals
        • 47,500 VIP Points if purchased with VIP Points
    • Terminus Skin Bundle Refund
      • Players who purchased the Terminus Skin Bundle will receive a partial refund with the removal of Champion and Legendary Champion Chests
        • 200 Crystals if purchased with Crystals
        • 32,000 VIP Points if purchased with VIP Points
    • The following Bundles have been removed from the game
      • Realm Pack
      • VIP Pack

Price Changes

Developer Comments: In this patch, numerous gameplay systems have been adjusted to award players with Gold instead of Radiant Chests, and there will be no more card grind through Radiant and Champion Chest purchases. Players will now be earning Gold at a significantly higher rate, so we have adjusted the prices around in game content to match. Even with the price increases, Free2Play players will now unlock content at a faster rate with the Gold acquisition adjustments.

Champions

  • – Champions priced at 5,000 Gold/150 Crystals now cost 15,000 Gold/100 Crystals
  • – Champions priced at 7,500 Gold/200 Crystals now cost 30,000 Gold/200 Crystals
  • – Champions priced at 12,500 Gold/200 Crystals now cost 60,000 Gold/300 Crystals

Voice Packs

  • – All Champion Voice Packs: 7,125 Gold/25 Crystals changed to 15,000 Gold/25 Crystals

Mastery Cosmetics

  • – Mastery Sprays: 7,500 Gold/60 Crystals changed to 15,000 Gold/60 Crystals
  • – Mastery Emotes: 7,500 Gold/60 Crystals changed to 15,000 Gold/60 Crystals
  • – Mastery Poses: 5,000 Gold/40 Crystals changed to 10,000 Gold/60 Crystals
  • – Obsidian Skins: 20,000 Gold/160 Crystals changed to 30,000 Gold/60 Crystals
  • – Cosmic Skins: 25,000 Gold/200 Crystals changed to 40,000 Gold/60 Crystals

Gameplay Systems

Developer Comments: There are significant changes to the Champion Mastery Progression system this patch. Players will now unlock their Talents (previously Legendary Cards) through playing their Champions and leveling them up. This design is focused on giving a rewarding progression system to players as they unlock new ways to play their Champions, laying out a clear path to teach them the fundamental systems inside Paladins. We also made major adjustments to Champion Mastery Level experience rates with this is mind. Players will be unlocking more, faster. Much Faster. We don’t want new players to feel like it is a grind to unlock all their talents, but a natural process that comes from playing a Champion. If you’re a current player, don’t worry about not having access to a talent, you will receive all talents regardless of Champion Mastery Levels with the release of OB67! 

Card Point Systems

  • – All players have access to all loadout cards.
  • – Legendary cards are unlocked via Champion Mastery thresholds.
  • – Loadout cards have 5 levels.
  • – The power of a lvl 5 card is the same as a lvl 10 in Unbound.
  • – Legendary cards no longer have levels.
  • – Players build decks that consist of 5 loadout cards and combined level of 15.
  • – Players have 1 starter deck filled out that they can do with as they please.
    • Starter decks consist of 5 level 3 cards determined by the Deck Item.

Legendary Cards and Champion Mastery

  • – Legendary Cards have been renamed to “Talents” and will now be unlocked through Champion Mastery System at levels 2, 8, and 12.
    • All Champions will have one default Talent.
    • Players with existing accounts will automatically have all Talents available to them
  • – Removed Level 25 Mastery Cap
    • Players have no limit on Champion Mastery Levels
  • – Redistributed Mastery Level XP Rate to match account XP Rate.
    • Players will now level through Champion Mastery and receive Champion Mastery Unlocks Quicker
  • – Players will now be able to purchase Champion Mastery Levels for Gold at a rate of 1,000 Gold for 20,000 Experience.
    • Players must have enough Gold to purchase the next level

Account Rewards

With the removal of Radiant Chests, players will now be rewarded Gold and Diamond Chests for account progression.Starting Account level 30, Players will receive:

  • – 1 Gold Chest Every 10 levels
  • – 1 Diamond Chest Every 50 levels

First Win of the Day

With the removal of Radiant Chests, players will now earn 300 gold for each First Win of the Day in the following Queues:

  • – Siege
  • – Competitive
  • – Deathmatch

Daily Login Bonus

With the removal of Radiant Chests, players will now receive 25 Crystals for every 7th consecutive daily login.

Tutorial Reward

With the removal of Radiant Chests, players will now receive 25,000 Gold for completing the tutorial.

Quests

We have lowered the requirements for all Daily Gold Quests. Daily Crystal Quests will remain the same.


Misc

  • – Added the Option to Dismiss all acquisition popups

Customizations

VIP

Champions

  • – Pip

RIP OB64 Sprays – EXCLUSIVE to OB67

Chests

Gold Chest

  • – Added Arctic Pip Collection

Diamond Chest


Balance

General

  • – Support Characters will now gain eliminations if their healing targets get the killing blow on an enemy

Champions

  • Androxus
    • Cards
      • Buying Time
        • No longer generates ammo over time
        • Activating Reversal generates {scale=1|1} Ammo.
      • Marksman
        • No longer generates ammo over time
        • If Defiance hits a Champion it generates {scale=1|1} Ammo.
      • Sleight of Hand
        • No longer generates ammo over time
        • Using Nether Step generates {scale=1|1} Ammo.

     

  • Ash
    • Cards
      • Trebuchet
        • No longer generates ammo over time
        • Activating Siege Shield generates {scale=1|1} Ammo.

     

  • Evie
    • Cards
      • Biting Cold
        • No longer generates ammo over time
        • Activating Ice Block generates {scale=1|1} Ammo.
      • Cantrip
        • No longer generates ammo over time
        • Activating Soar generates {scale=1|1} Ammo.

     

  • Fernando

     

  • Inara
    • Cards
      • Lodestone
        • No longer generates ammo over time
        • Activating Warder’s Field generates {scale=1|1} Ammo.
      • Shear
        • No longer generates ammo over time
        • Activating Earthen Guard generates {scale=1|1} Ammo.

     

  • Jenos
    • Star Splitter
      • Now has slight spread while firing

     

  • Kinessa
    • Cards
      • Well Stocked
        • No longer generates ammo over time
        • Activating Oppressor Mine generates {scale=3|3} ammo.

     

  • Lex
    • Cards
      • Requip
        • Now triggers at the start of the slide
        • No longer generates ammo over time
        • Activating Combat Slide generates {scale=1|1} Ammo.
      • Restock
        • No longer generates ammo over time
        • Kills and Eliminations generate {scale=1|1} Ammo.

     

  • Pip
    • Cards
      • Smithereens
        • No longer generates ammo over time
        • Hitting an enemy with Explosive Flask generates {scale=1|1} Ammo.

     

  • Ruckus
    • Abilities
      • Emitter
        • Removed the Slow
    • Talents
      • Rocket Barrage
        • No longer increases the damage of your Missile Launcher
    • Cards
      • E.M.P.
        • Renamed to Regenerative Alloy
        • New Effect: While Emitter is active generate {scale=5|5} ammo per second.

     

  • Willo
    • Cards
      • Germination
        • No longer generates ammo over time
        • Activating Seedling generates {scale=1|1} Ammo.
      • Hummingbird
        • No longer generates ammo over time
        • Activating Flutter generates {scale=1|1} Ammo.

     

  • Zhin
    • Cards
      • Dragon Oil
        • Lowered ammo increase from 2 per level to 1
      • Embers
        • No longer generates ammo over time
        • Activating Billow generates {scale=1|1} Ammo.
      • Kindling
        • No longer generates ammo over time
        • Activating Whirl generates {scale=1|1} Ammo.
      • Viciousness
        • Lowered ammo restored from 2 per level to 1

Bug Fixes

General

  • – Fixed an issue where sprays would sometimes not appear.
  • – The in-game item shop now updates your credits count even while open.
  • – Fixed an issue where the Notification Volume setting would not reduce the out-of-game Match Ready notification sound.
  • – Match History should now include all game modes and custom games, but not training matches.
  • – Spectator
    • Fixed an issue where in some cases you could spectate the enemy team
  • – Team Deathmatch and Onslaught Matches will now properly display in your profile history.
  • – Fixed an issue where the the incorrect icon was displaying on the the Champion Customization bar during Champion select.
  • – Fixed an issue where upon reaching certain mastery levels, an incorrect notification would display.
  • – Applied glue to the Feather on the Genie chest so the wind stops knocking it over.

Androxus

  • – Cards
    • Buying Time: Now properly regenerates ammo upon activating reversal, instead of at the end of the ability animation

Cassie

  • – Cards
    • Kinetics: Now properly reduces healing

Lex

  • – Cards
    • Justice Served: Now properly heals Lex upon killing his target

Mal’Damba

  • – Cards
    • Many Gourds: Fixed description

Viktor

  • – Talents
    • Shrapnel: Fixed an issue where Frag Grenade would not gain the increased projectile speed buff from last patch.

See you all on the testserver!


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